Video game design

Results: 789



#Item
221Resolution enhancement technologies / Integrated circuits / Video game magazines / Integrated circuit design / Phase-shift mask / Synopsys / PSM pistol / PlayStation: The Official Magazine / Optical proximity correction / Electronic engineering / Electronic design automation / Electronics

Datasheet PSM Create and PSM Check Alt-PSM technology for tighter control of chip performance and increased yield Product Overview

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Source URL: www.synopsys.com

Language: English - Date: 2014-11-07 14:34:24
222Year of birth missing / Association of American Universities / University of Southern California / Nick Montfort / Tracy Fullerton / Game Design Workshop / Game studies / Interactive fiction / Jane McGonigal / Digital media / Video game development / Academia

CTIN 190 – Introduction to Interactive Entertainment (Revision 4.0) – USC/SCA/IMG – FallJeff Watson – - @remotedevice CTIN 190 – Introduction to Interactive Entertainment (Revisio

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Source URL: remotedevice.net

Language: English - Date: 2014-09-07 15:51:16
223Game programmer / Game design / Lead programmer / Electronic Arts / Programmer / Video game industry / Video game development / Software development / Software

Vacancy Details – Games Programmer Company Summary We are a BAFTA-nominated, multi-award winning team of developers, with experience spanning mobile, web and console game production. In the last two years alone, Apps w

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Source URL: www.amuzo.com

Language: English - Date: 2014-12-11 12:35:25
224Educational psychology / Knowledge / Design / Human communication / Structure / Usability / Situated learning / Interaction design / Video game / Human–computer interaction / Education / Technical communication

Proceedings of OZCHI 2001, November 20-23, 2001, Fremantle, WA. pp[removed]LEARNING HCI IN THE LOST WORLD Toni Robertson, Christopher Lueg and Wayne Brookes Faculty of Information Technology, University of Technology,

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Source URL: research.it.uts.edu.au

Language: English - Date: 2010-01-26 20:06:34
225Application software / Electronic games / Year of birth missing / Ian Bogost / Gamification / Game studies / Persuasive Games / Gonzalo Frasca / Nick Montfort / Digital media / Video game culture / Game design

CTIN 505 – Survey of Interactive Media (Course Modules Document) – USC/SCA/IMG – Fall[removed]CTCS-505 COURSE MODULES Each module contains a set of recommended readings. For your week, your group will select at least

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Source URL: remotedevice.net

Language: English - Date: 2014-09-09 15:01:23
226Refrain / Multimedia / Theatre of ancient Greece / Visual arts / Structure / Entertainment / Interactive storytelling / Storytelling / Video game development

A Case Study in Interactive Narrative Design Carol Strohecker Published in Designing Interactive Systems: Processes, Practices, Methods, and Techniques, Association for Computing Machinery, 1997, pp[removed]Originally

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Source URL: www.carolstrohecker.info

Language: English - Date: 2005-09-13 11:06:05
227Industrial design / 3D imaging / Building information modeling / Visual arts / 3D modeling / Video game design / Geographic information system

Workshop on ‘Land and Property Information in 3D’ Time: 9:30am – 2:00pm Date: Thurs, Feb[removed]Venue: The Private Dining Room, Union House, The University of Melbourne, Parkville campus. Enter from the North Cou

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Source URL: csdila.ie.unimelb.edu.au

Language: English - Date: 2015-01-29 19:41:09
228Virtual communities / Citizen media / Collective intelligence / User-generated content / Video game design / Spam / Internet / Computing / Internet ethics

Social Media Policy Our social media profile (Facebook) is part of a conversation between real people. Because of the family nature of our content, we have guidelines in place on what is appropriate interaction with the

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Source URL: www.nswweightlifting.com.au

Language: English - Date: 2012-02-13 01:20:01
229Optics / Computer graphics / Visual effects / Video game design / Wire-frame model / 3D modeling / Shading / Rendering / Pinhole camera model / 3D computer graphics / Imaging / Virtual reality

Draw Guide Chapter 7 Working with 3D Objects

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Source URL: wiki.openoffice.org

Language: English - Date: 2011-08-05 01:41:38
230Indiecade / Video game industry / Year of birth missing / Tracy Fullerton / Celia Pearce / HASTAC / Watson / Game Design Workshop / Alternate reality game / Computing / Digital media / Application software

JEFF WATSON – CURRICULUM VITAE Assistant Professor, Digital Futures | OCAD University | 100 McCaul Street, Toronto, Canada M5T 1W1 Director, OCADU Situation Lab[removed] | [removed] | Website: http:/

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Source URL: remotedevice.net

Language: English
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